Tackling Mobile: Android Edition Pt. 1
With the announcement of React Native and the otherwise exponential growth of mobile development, I decided it would probably be pretty beneficial for me to attack some mobile technologies that have been pouring out.
I figured I would start out in the Android track and work my way from there. One of the big detractors (and I mean BIG) is that I actually don’t know Java. I know my programming concepts and standards down pretty well and I hope this will carry me through as I pick it up, but for now I’m just going to let the Android website’s introductory tutorial and move onto Team Treehouse.
The initial reason I was actually relatively attracted to Android is it’s incredibly low bar for accessibility. Honestly, I probably would be writing how awesome iOS is right now if it wasn’t for:
- Buying a MacBook to have an OS dev environment. (But from what I’m hearing about the next MacBook, I might be jumping ship from Linux onto Apple).
- Having to pay $99 to get the basic developer’s license and test in an Apple environment.
- Having to submit to Apple’s more rigorous standards for getting published on the App Store.
I’ll be back with more once I have something substantial to show.